Games for Quantum Physics Education

Publikation: Bidrag til tidsskriftKonferenceartikelForskningfagfællebedømt

Standard

Games for Quantum Physics Education. / Chiofalo, Maria Luisa; Foti, Caterina; Lazzeroni, Cristina; Maniscalco, Sabrina; Seskir, Zeki C.; Sherson, Jacob; Weidner, Carrie Ann; Michelini, Marisa.

I: Journal of Physics: Conference Series, Bind 2727, Nr. 1, 012010, 2024.

Publikation: Bidrag til tidsskriftKonferenceartikelForskningfagfællebedømt

Harvard

Chiofalo, ML, Foti, C, Lazzeroni, C, Maniscalco, S, Seskir, ZC, Sherson, J, Weidner, CA & Michelini, M 2024, 'Games for Quantum Physics Education', Journal of Physics: Conference Series, bind 2727, nr. 1, 012010. https://doi.org/10.1088/1742-6596/2727/1/012010

APA

Chiofalo, M. L., Foti, C., Lazzeroni, C., Maniscalco, S., Seskir, Z. C., Sherson, J., Weidner, C. A., & Michelini, M. (2024). Games for Quantum Physics Education. Journal of Physics: Conference Series, 2727(1), [012010]. https://doi.org/10.1088/1742-6596/2727/1/012010

Vancouver

Chiofalo ML, Foti C, Lazzeroni C, Maniscalco S, Seskir ZC, Sherson J o.a. Games for Quantum Physics Education. Journal of Physics: Conference Series. 2024;2727(1). 012010. https://doi.org/10.1088/1742-6596/2727/1/012010

Author

Chiofalo, Maria Luisa ; Foti, Caterina ; Lazzeroni, Cristina ; Maniscalco, Sabrina ; Seskir, Zeki C. ; Sherson, Jacob ; Weidner, Carrie Ann ; Michelini, Marisa. / Games for Quantum Physics Education. I: Journal of Physics: Conference Series. 2024 ; Bind 2727, Nr. 1.

Bibtex

@inproceedings{fb4f666dfa644433b3cdb4fbc9fc34d6,
title = "Games for Quantum Physics Education",
abstract = "As the second quantum revolution comes to pass with its potential to revolutionize our lives, it becomes increasingly relevant to educate the public about quantum mechanics. Quantum literacy is also a formidable challenge and opportunity for a massive cultural uplift, since it fosters the possibility for citizens to engender their creativity and practice a new way of thinking. However, quantum theory is highly counterintuitive, manifesting in a reality we have no direct experience of, and represented by mathematically difficult formalisms. Here, we propose that games can provide a playground for engaging forms of experimental and symbolic literacy accessible to anyone. We discuss the theoretical foundations underlying this idea in the framework of a global educational strategy, illustrate existing examples of its implementation along different dimensions related to educational, citizen-science, and age-related contexts, and envision future challenges.",
author = "Chiofalo, {Maria Luisa} and Caterina Foti and Cristina Lazzeroni and Sabrina Maniscalco and Seskir, {Zeki C.} and Jacob Sherson and Weidner, {Carrie Ann} and Marisa Michelini",
note = "Publisher Copyright: {\textcopyright} Published under licence by IOP Publishing Ltd.; 3rd World Conference on Physics Education ; Conference date: 13-12-2021 Through 16-12-2021",
year = "2024",
doi = "10.1088/1742-6596/2727/1/012010",
language = "English",
volume = "2727",
journal = "Journal of Physics: Conference Series",
issn = "1742-6588",
publisher = "Institute of Physics Publishing Ltd",
number = "1",

}

RIS

TY - GEN

T1 - Games for Quantum Physics Education

AU - Chiofalo, Maria Luisa

AU - Foti, Caterina

AU - Lazzeroni, Cristina

AU - Maniscalco, Sabrina

AU - Seskir, Zeki C.

AU - Sherson, Jacob

AU - Weidner, Carrie Ann

AU - Michelini, Marisa

N1 - Publisher Copyright: © Published under licence by IOP Publishing Ltd.

PY - 2024

Y1 - 2024

N2 - As the second quantum revolution comes to pass with its potential to revolutionize our lives, it becomes increasingly relevant to educate the public about quantum mechanics. Quantum literacy is also a formidable challenge and opportunity for a massive cultural uplift, since it fosters the possibility for citizens to engender their creativity and practice a new way of thinking. However, quantum theory is highly counterintuitive, manifesting in a reality we have no direct experience of, and represented by mathematically difficult formalisms. Here, we propose that games can provide a playground for engaging forms of experimental and symbolic literacy accessible to anyone. We discuss the theoretical foundations underlying this idea in the framework of a global educational strategy, illustrate existing examples of its implementation along different dimensions related to educational, citizen-science, and age-related contexts, and envision future challenges.

AB - As the second quantum revolution comes to pass with its potential to revolutionize our lives, it becomes increasingly relevant to educate the public about quantum mechanics. Quantum literacy is also a formidable challenge and opportunity for a massive cultural uplift, since it fosters the possibility for citizens to engender their creativity and practice a new way of thinking. However, quantum theory is highly counterintuitive, manifesting in a reality we have no direct experience of, and represented by mathematically difficult formalisms. Here, we propose that games can provide a playground for engaging forms of experimental and symbolic literacy accessible to anyone. We discuss the theoretical foundations underlying this idea in the framework of a global educational strategy, illustrate existing examples of its implementation along different dimensions related to educational, citizen-science, and age-related contexts, and envision future challenges.

U2 - 10.1088/1742-6596/2727/1/012010

DO - 10.1088/1742-6596/2727/1/012010

M3 - Conference article

AN - SCOPUS:85190127868

VL - 2727

JO - Journal of Physics: Conference Series

JF - Journal of Physics: Conference Series

SN - 1742-6588

IS - 1

M1 - 012010

T2 - 3rd World Conference on Physics Education

Y2 - 13 December 2021 through 16 December 2021

ER -

ID: 389409912