Crimes Scenes as Augmented Reality, off-screen, online and offline
Research output: Contribution to conference › Paper › Research › peer-review
Documents
- Crime scenes SandvikWaade edited 2
Final published version, 1.23 MB, PDF document
Our field of investigation is site specific realism in crime fiction and spatial production as media specific features. We analyze the (re)production of crime scenes in respectively crime series, computer games and tourist practice, and relate this to the ideas of augmented reality. Using a distinction between places as locations situated in the physical world and spaces as imagined or virtual locations as our point of departure, this paper investigates how places in various ways have become augmented by means of mediatization. Augmented reality represents processes of mediatization that broaden and enhance spatial experiences. These processes are characterized by the activation of users and the creation of artificial operational environments embedded in various physical or virtual locations. The idea of augmented spatial practice is related to the ideas of site specific aesthetic and emotionalization of place in respectively physical, mediated and mediatized places.
Original language | English |
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Publication date | 2008 |
Number of pages | 25 |
Publication status | Published - 2008 |
Event | Communication for Social Impact. The 58th Anual Conference of the International Communication Association - Montreal, Canada Duration: 22 May 2008 → 26 May 2008 |
Conference
Conference | Communication for Social Impact. The 58th Anual Conference of the International Communication Association |
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Country | Canada |
City | Montreal |
Period | 22/05/2008 → 26/05/2008 |
- Faculty of Humanities - crime fiction, augmented places, mediatization
Research areas
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ID: 9725962